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Professional Projects

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Lunaris

Company - Segritude Games

Role - Lead Game Designer

Lunaris is an open-world multiplayer game with vibrant graphics and immersive gameplay, where survival and exploration are key.

Team Size - 50+

Date - May 2024 - May 2025

Engine - Unreal Engine 5

What I Worked on:

 - Create Games Design Document

 - Create Mechanic Diagrams

 - Balancing

 - Develop Engaging Game Concepts and Mechanics

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Astro Csaba

Company - Bulldog Studios

Role - Gameplay Programmer

A group of space pirates raid an organic space ship full of artifacts with the intent of stealing as much valuable but dangerous loot as possible, all in a span of 30 minutes.

Team Size - 15

Date - January - March 2024 (8 Week Internship)

Engine - Unreal Engine 5

What I Worked on:

 - Designed and Developed all UI (Menus, Inventory System, HUD, Health, Hotbar, Settings, etc.)

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Mental Block

Company - Bulldog Studios

Role - Lead Gameplay Developer

A Sokoban-inspired puzzle game where players navigate diverse environments to become top infiltration robots. With a hundred campaign levels and a level editor, it offers endless challenges.

Team Size - 30

Date - June - July 2023 (6 Week Internship)

Engine - Unreal Engine 5

What I Worked on:

 - Developed all Hazards, Obstacles, and Push Block Mechanics

 - Designed and Developed all UI


Solo Projects

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Escape Nexus

Role - Game Designer and Developer

An escape room game with a Casino themed room. Players have 90 minutes to escape this room by solving casino themed puzzles.

Team Size - SOLO

Date - 9th November 2024 - 19th January 2025

Engine - Unreal Engine 5

What I Worked on:

 - Game Design and Development

 - UI/UX Design and Development

 - Programming

 - UI Art

 - Level Design

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A Plug's Life

Role - Game Designer and Developer

The aim of A Plug's Life is to find all of the sockets for each plug by navigating the room and doing some plug parkour, all before the timer runs out.

Team Size - SOLO

Date - April 26th 2024 - April 29th 2024

Engine - Unreal Engine 5

Game Jam - Mini Jam 157 - Electric ('On A Timer' Limitation)

What I Worked on:

 - Games Design and Development

 - Programming

 - Level Design

 - UI/UX Design and Development

 - AI Design and Development


University Projects

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Wizard Takeover

Role - Game Designer and Developer

Wizard Takeover is an adventure game driven by quests, dialogue, and exploration. It tells the story of a person who lives in a town where a Wizard has taken control.

Team Size - SOLO

Date - September 2022 - June 2023

Engine - Unreal Engine 5

Awards - 2 Game Republic Award Nominations (Games Design and Games Tech), Staffordshire University GradEx Nomination (Games Design)

What I Worked on:

 - Game Design and Development

 - Programming

 - Level Design

 - VFX Design and Development

 - UI/UX Design and Development

 - Narratology

 - Quest Design

 - Cutscenes

 - AI Design and Development

 - Game Design Document Creation

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Platfrogger

Role - Game Designer and Developer

Platfrogger is a 2D game where the aim is to reach the end of each level whilst avoiding enemies and traps.

Team Size - SOLO

Date - April 2023 - May 2023

Engine - Unreal Engine 5

What I Worked on:

 - Game Design and Development

 - Programming

 - Level Design

 - VFX Design and Development

 - UI/UX Design and Development

 - AI Design and Development

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AI-ppliance Defiance

Roles - Lead Game Developer, Lead UI Developer, Lead Animator

The aim of AI-ppliance Defiance is to reach the final boss and release its AI Brain Chip into space by finding weapons to defeat appliances and fix generators to stay alive.

Team Size - 20

Date - January 2023 - February 2023

Engine - Unreal Engine 5

What I Worked on:

 - UI/UX Design and Development

 - Environmental Mechanic Development

 - Animation Implementation

 - Cutscene Creation

 - VFX Design and Development

 - Narratology

 - Dialogue Creation

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Escape From Dreadmoor Manor

This is a horror Escape Room game where the player must solve puzzles in three different rooms to escape from a Victorian Manor.

Team Size - SOLO

Date - March 2023 - April 2023

Engine - Unreal Engine 5

What I Worked on:

 - Game Design and Development

 - UI/UX Design and Development

 - Programming

 - Audio Design

 - Level Design

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LEGO Rick and Morty: Revenge of the Meeseeks

The aim of LEGO Rick and Morty: Revenge of the Meeseeks is to build Rick's space cruiser to reach the giant Meeseeks Box where the player must defeat multiple Mr Meeseeks and a one using Rick's Portal Gun and Morty's Laser Gun.

Team Size - SOLO

Date - September 2022 - December 2022

Engine - Unreal Engine 5

What I Worked on:

 - Games Design and Development

 - Programming

 - Level Design

 - UI/UX Design and Development

 - AI Design and Development

 - 3D Modelling (Portal Gun and Laser Gun)

 - Texturing (Characters)

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